Edgewood University, the building-wide collaborative learning experience, in which staff and students explored more than 20 special interest topics, has ended its ground-breaking and at times inspiring six Friday semester. The concept of Edgewood U was driven by a desire to rethink school, in which learning is driven by passion and the need to develop skills for learning, rather than an obligation to absorb content. Below is a great write-up on our Edgewood U experience.
- Paul Tomizawa
Showing posts with label technology. Show all posts
Showing posts with label technology. Show all posts
Friday, February 10, 2017
Edgewood U Finale
Labels:
art,
assembly,
charity,
chorus,
coding,
collaboration,
compassion,
creativity,
design,
Edgewood News,
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engineering,
history,
interview,
makerspace,
math,
STEAM,
student involvement council,
technology
Friday, September 9, 2016
Team Special
The tallest nest tower at 15"! |
Students were randomly selected to represent their teams, Blue versus White (yes, our school colors) to compete in activities that reflected their knowledge and skills in our special areas.
Students showcased their Spanish knowledge by slapping a fly swatter on top of images that matched the spoken words. They were challenged to alphabetize themselves by their last names. They shot free throws and tossed balls through hoops taped to the wall. They organized simulated "lunch waste" into the appropriate compost and trash bins. They pushed themselves to engineer a tall nest made of pipe cleaners to provide a safe haven for an eagle's egg. And they screamed encouragement to their classmates as they scrambled to arrange the bars of a xylophone in the correct musical order, shown below.
We're told this event only happens at Edgewood. And we know it afforded our classroom teaching colleagues a common preparation window, which is especially needed at the start of the new school year. But most important, we watched highly motivated students compete with skill, knowledge, and a strong sense of team. Go Edgewood!
Paul Tomizawa
Labels:
art,
collaboration,
compassion,
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creativity,
design,
engagement,
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library,
makerspace,
math,
music,
physical education,
spanish,
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technology,
tradition
Thursday, February 18, 2016
New Talent Show Technology
Talent Show production crew silently communicates with Today's Meet |
Friday, January 29, 2016
Science Fair
Edgewood’s first student-initiated Science Fair took place during lunch on Wednesday, January 27th. The event, which was conceived by members of the school’s Student Involvement Council, took place during lunch and was attended by the entire student body.
The idea for the show came from students, who wanted to find an outlet for students interested in Science, similar to the opportunity provided to students through the Talent Shows. Students then designed an event that would be non-competitive, student organized, and supported through student run jobs. A planning committee, composed of teachers and student volunteers, developed an application for interested students, held interviews for
students or groups to present their ideas, and then developed a schedule for the event. On the day of the show a student run committee helped set up the room, greeted participants as they arrived to direct them to their assigned area, took photographs of the event in progress, and presided over the event by directing the audience.
The success of a venture such as this is less the science expertise that was demonstrated by participants, although that too was impressive, but more the ability of our students to come up with an idea for an event, figure out an organizational plan to make it happen, and preside over it all during their lunch time. -- Scott Houseknecht
students or groups to present their ideas, and then developed a schedule for the event. On the day of the show a student run committee helped set up the room, greeted participants as they arrived to direct them to their assigned area, took photographs of the event in progress, and presided over the event by directing the audience.
The success of a venture such as this is less the science expertise that was demonstrated by participants, although that too was impressive, but more the ability of our students to come up with an idea for an event, figure out an organizational plan to make it happen, and preside over it all during their lunch time. -- Scott Houseknecht
Thursday, January 14, 2016
Girls Who Engineer Their Future
Girls design 3D models in Tinkercad. |
This club is available to both girls and boys, but as the old saying goes...girls first. It's well-known that while girls are drawn towards the creative problem-solving and "making" aspect of the STEM fields, keeping them in these fields as they get older is a challenge. But educators and corporate experts believe it's possible to attract girls for the long haul.
We agree. - Paul Tomizawa
Saturday, December 12, 2015
Screen Time. The Good Kind.
The look of rigorous learning. |
More to the point, not all screen time is bad. There is passive engagement, such as watching videos, that can be considered a "lean back" screen activity. And then there's "lean forward," in which children are actively engaged-- creating, problem solving, communicating.
The American Academy of Pediatrics recently reworked their restrictions on screen time for children under the age of two. Now pediatricians are encouraging the use of positive media. Recognition that today's children are intellectually engaged with technology, pivoting the focus of our culture from consumption to creation. - Paul Tomizawa
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